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  #81  
Gammel 15/08-2009, 10:23
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Standard Sv: Warmachines/Hordes har dratt meg inn

Det var ikke så veldig informativt må jeg si, men det blir spennende å se hva de kan lage på dataspillfronten.
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  #82  
Gammel 16/08-2009, 01:37
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Standard Sv: Warmachines/Hordes har dratt meg inn

Nye Mk2 jacks:







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  #83  
Gammel 26/08-2009, 18:56
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Standard Sv: Warmachines/Hordes har dratt meg inn

Jaggu har ikke nyheten kommet til gamlelandet også: http://www.gamer.no/article.php?articleId=21657
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  #84  
Gammel 21/09-2009, 21:26
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Standard Sv: Warmachines/Hordes har dratt meg inn

Ok, DEN var ny:

http://privateerpress.com/company/mkii- ... f-download

To our players:

We have decided to do something radical. We’ve been paying a lot of attention to our forums and talking with our players at the conventions this summer and it’s clear that the anticipation for MkII is driving everyone a little batty. Many are excited, some of you are a little afraid, but the suspense is killing everyone and the speculation is killing us! So after a great deal of deliberation we have decided that the best thing we can do for the mental well-being of our community is to completely change our plans and do what we said we wouldn’t: we’re going to put all of the MkII rules and model information online as PDF downloads, because four more months is just too damn long for everyone to be holding their breath.

There are some disclaimers and explanations that need to accompany this.

First, the rules and stat info are final. While the books and cards are still in layout and will be for the next few weeks before they go to press, this is the final form this information will take. So you can be confident that nothing you see here will change between now and when the rules come out in book form unless we find an editing mistake at the last moment that needs to be corrected. But our development on this is locked. You have the final data.

Second, as the book and cards are still in layout, and because we want to give this information to you now, you’re getting the no-frills version. The rules PDF is the book layout but does not include any backgrounds, art or diagrams. And in several places, you’ll note that icons are displayed by name rather than their graphic (these are waiting to be plugged in) and there are many instances of ‘see page XXX’, which is a placeholder for a page number that gets filled in as the very last thing we do in the layout process once we know that nothing is shifting around in the layout anymore. As well, the model info is being taken directly from our development files, so they’re not nice, neat little cards. Each model’s stat info is on a separate page as just the data with no graphical layout or whatnot.

So while this is an unpolished, un-beautiful version of what will be found in the final product, and while you’ll have to read around the ‘XXX’ and icon names, it IS the final information, and we know that’s what everyone is dying for right now anyway. Think of it as seeing a movie before all the special effects, color correction, sound track and sound editing take place. It’s the movie, just not how it’s meant to be presented.

A few final notes; once again, we want to thank our community, all of you players, for your involvement and feedback in shaping the MkII rules. While we know that this has been an inconvenient transition, we do believe that all of the changes made in MkII will improve the play experience for the community as a whole, and we also believe that this process has yielded the best possible final product. We hope that you will see the impact and the influence that your feedback has had on what MkII has become.

While you will no doubt be eager to take everything for a spin, please be aware that our ‘official’ events will continue to be supported with MkI rules for the remainder of the year. Naturally, what you do in the privacy of your own game store is up to you and your opponent and the event organizer, but as far as we’re concerned, MkII will not be supported in organized play by Privateer until January when the book comes out.

And a final word to our Hordes players who still have a much longer wait ahead of them; please know that we are working very hard to put out the Hordes MkII field test as soon as possible. Because of what we have learned through the MkII field test, we believe our first public draft of the Hordes MkII rules will much more closely resemble what the final rules will look like. Because of that, it is our intention to make the Hordes MkII Field Test rules official upon posting so that Hordes players can continue to participate in our organized play events alongside WARMACHINE players until the Hordes MkII book comes out next summer. The caveat of course is that things WILL change, but probably much less dramatically than some of the WARMACHINE changes that we observed.

Thank you all for your patience, your feedback, and your continued support.

And play like you’ve got MkII…

Matt Wilson
Privateer Press
Chief Creative Officer
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  #85  
Gammel 21/09-2009, 22:16
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Standard Sv: Warmachines/Hordes har dratt meg inn

Awesome
__________________
Te og Galskap

Skaperen av Brent Jord
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  #86  
Gammel 29/09-2009, 08:53
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Standard Sv: Warmachines/Hordes har dratt meg inn

http://privateerpress.com/company/ho...date-announced

After nearly a year of restless anticipation, Privateer Press is proud to announce that the HORDES Mk II Field Test will open on November 24th.

The HORDES Mk II field test documents will be available for download from the HORDES Mk II field test site at http://fieldtest.privateerpress.com. Players will need to register on the site in order to provide feedback and download the HORDES field test documents. Registration will open with the release of the HORDES Mk II field test documents at 10:00 am PST, November 24th. Note that players who register for the WARMACHINE Field Test will need to re-register to partake in the HORDES Mk II Field Test.

Following the conclusion of the HORDES Field Test, Privateer Press will release an amended field test document online on January 2, 2010. This document will be adopted as official for all Privateer Press organized play events that include HORDES. The amended document will not be the final version of the rules, but will include some changes made from field test feedback to provide HORDES players with the best rule set possible until HORDES Primal Mk II officially releases in summer 2010.
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  #87  
Gammel 1/10-2009, 17:46
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Standard Sv: Warmachines/Hordes har dratt meg inn

Jeg kommer til å holde en liten demo i OMSK Søndag den 11 om noen er intereserte:

http://www.2d6.no/viewtopic.php?f=35&t=3239&start=30

Oslo Miniatyrspillklubb har åpent i Universitetsgaten 20 fra klokken 1300 søndager.

Sitat:
Lokalene er til venstre og opp i tredje etasje. Hvis en ringer på til "Den Store Salen" så slipper en inn automatisk. (Ikke vent på at noen svarer, men hør etter et klikk)
(klippet fra http://www.2d6.no/viewtopic.php?f=35&t=2996)



Følgende battleboxes burde være tilgjengelige:



Magnus the traitor, Mercenary Warcaster
Mangler Heavy Warjack
Renegade Light Warjack (arc node)
Talon Light Warjack (med skjold)


High Exemplar Kreoss, The Protectorate of Menoth Warcaster
Crusader Heavy Warjack
Revenger Light Warjack (med skjold - arc node)
Repenter Light Warjack


Commander Coleman Stryker, Cygnaran Warcaster
Ironclad Heavy Warjack
Lancer Light Warjack (med skjold - arc node)
Charger Light Warjack


War Witch Deneghra, Cryxian Warcaster
Slayer Helljack (den store)
2 Deathripper Bonejacks (de med tenna - arc nodes)
1 Defiler Bonejack (arc node)

Sist endret av Kaptajn_Congoboy; 5/10-2009 kl 09:21
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  #88  
Gammel 15/10-2009, 10:54
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Standard Sv: Warmachines/Hordes har dratt meg inn

Vi gjentar demodag førstkommende søndag. Samme tid, samme sted.
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  #89  
Gammel 22/10-2009, 09:42
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Standard Sv: Warmachines/Hordes har dratt meg inn

Om noen bor i Oslo og vil ha Warmachine/Hordes Battleboxer har jeg en ninjashopper i DK som kommer hit i November. Faraos Cigarer har alle Battleboxer, send PM.

Utover det....

Plastheavies!

Cygnar Heavy Warjack: Cyclone
Plast sett:

The Cygnaran Armory takes pride in its innovation and technological superiority, traits seen in all the battle-tested warjacks built on the classic Ironclad chassis. Armed with a powerful quake hammer, the Ironclad effortlessly smashes lesser combatants to scrap. The Defender employs its long, heavy barrel cannon for unprecedented long-range and accurate firepower without sacrificing its effectiveness in melee. With its dual whirling chain guns, the Cyclone can support sweeping advances across the battlefield while suppressing the enemy under a hail of lead.

This box set contains three color stat cards and one multi-part heavy warjack plastic model (PIP 31062). Included are all the components to assemble one of three heavy warjack variants: Cyclone, Defender, or Ironclad. A player may field any number of heavy warjacks in a Cygnar army.

Khador Heavy Warjack: Decimator


Khador’s mechaniks build their warjacks to last. The Juggernaut is a hulking mass of plated armor wielding an ice axe that can encase its target in a layer of crippling ice. This sturdy chassis has given rise to other staples like the Destroyer, whose whistling shells arcing overhead portend explosive obliteration. Another is the Decimator, engineered to annihilate well-armored targets with powerful direct fire. This ’jack’s wide-bored cannon smashes its victims to the ground before it closes to tear them apart with its whirling rip saw.

This box set contains four color stat cards and one multi-part heavy warjack plastic model. Included are all the components to assemble one of four heavy warjack variants: Decimator, Destroyer, Juggernaut, or Marauder. A player may field any number of heavy warjacks in a Khador army.

Protectorate Heavy Warjack: Templar


One of the first warjacks developed by the Protectorate after the Cygnaran Civil War was the Crusader, a massive warjack boasting heavy armor and capable of crushing attacks. It has served as the foundation for several masterpieces of war. The Templar, for one, smashes enemies with overwhelming force from an unassailable position behind its thick shield. Of more recent production, the Vanquisher wields a great “blazing star” spiked ball in one hand and a flame belcher in the other. This weapon sends an oil-filled cannonball that bursts and ignites on impact.

This box set contains three color stat cards and one multi-part heavy warjack plastic model. Included are all the components to assemble one of three heavy warjack variants: Crusader, Templar, or Vanquisher. A player may field any number of heavy warjacks in a Protectorate army.

Cryx Heavy Warjack: Corruptor


The fiendish inventiveness of Cryxian necrotechs has resulted in many machines perfected to employ the killing arts. The Slayer is a swift, hulking beast of bone and black iron that relishes murdering anything in its path. The Reaper can fire its harpoon to sink deep into flesh or steel before reeling in its victim with frightening speed to within range of its vicious helldriver spike. The Corruptor is the culmination of Cryx’s pioneering work in caustic compounds and necrotic poisons, a helljack armed with venomous weapons designed to consume both body and soul.

This box set contains three color stat cards and one multi-part heavy warjack plastic model. Included are all the components to assemble one of three heavy warjack variants: Corruptor, Reaper, or Slayer. A player may field any number of heavy warjacks in a Cryx army.

I tillegg kommer det resculpts av Caine, Nemo, Feora, High Reclaimer, Irusk, Butcher og Skarre. Jeg er særlig takknemlig for Feora og Skarre.
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  #90  
Gammel 22/10-2009, 20:44
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Standard Sv: Warmachines/Hordes har dratt meg inn

Nye warcaster sculpts:

Lieutenant Allistar Caine


Sitat:
For any who have seen the determination in Lieutenant Caine’s eyes when he is outnumbered by an enemy, there is no question why he leads men in war. While he may be arrogant and cocky, he single-handedly pioneered gunplay into an art of war. Slinging twin Spellstorm magelock pistols, Caine brings forth a hail of lead upon each and every foe of Cygnar.

This all-new version of Lieutenant Allister Caine presents a dynamic new sculpt for this classic warcaster.

Sist endret av Kaptajn_Congoboy; 22/10-2009 kl 23:59
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